TweenGMS
Devlog
- April 18, 2022 by Stephen Loney#gamemaker, #gml, #tweening, #easing, #ease, #tweenTweenGMS 2 is now called TweenGMX! With that said, there is a new beta (12) available which brings stability/bug fixes and significant performance improvements. While still in progress, documentation... Continue reading
- March 30, 2022 by Stephen Loney#gamemaker, #game maker, #gml, #gamemaker studio, #game maker studioThis update has removed the setter/getter property functions from the global namespace in order to prevent conflicts with other GameMaker libraries. This means that obsolete default property setter fu... Continue reading
- February 25, 2022 by Stephen Loney#gamemaker, #gml, #gamemaker studio, #tweening, #easing, #tween, #ease, #lerpTweenGMS Pro v1.12 is now available! This update includes a fix for GML's recent removal of "copy-on-write" for arrays (by default). This update also disables "Feather" for TweenGMS' scripts. This sho... Continue reading
- January 01, 2022 by Stephen Loney#gamemaker, #gml, #gms2, #gamemaker studio 2, #game maker, #gms, #tweening, #easingHappy New Year! TweenGMS Pro v1.11 is now live. This update improves callbacks by allowing for struct targets, as well as better handling target assignment for methods. Please be aware that you may ne... Continue reading
- June 25, 2021 by Stephen Loney1#game, #maker, #gamemaker, #gml, #coding, #code, #studio, #gamemaker studio 2, #game maker studio 2, #gamemakerstudio2TweenGMS 2 Beta 8 is now available! **Please note that this update requires GameMaker Studio 2.3.3 which is currently in beta ** This update includes bug fixes as well as performance improvements. I a... Continue reading
- March 27, 2021 by Stephen Loney#game, #maker, #gamemaker, #gml, #tools, #extensions, #studioA new TweenGMS 2 beta version is available! Among bug fixes and minor new features, there is also better support for the GMEdit code editor. (GMEdit is pretty neat!) Please be aware that TweenFinish()... Continue reading
- February 01, 2021 by Stephen Loney#game, #maker, #gml, #gamemaker, #studio, #tweening, #easingTweenGMS 2 Beta 5.2 is now available for download! This is a small update improving support for TweenGet() and TweenSet(). Additionally, "tween selection" has been extended to allow for custom lists... Continue reading
- January 25, 2021 by Stephen Loney#game, #maker, #gamemaker, #gml, #tween, #easing, #ease, #tweening, #studioTweenGMS 2 Beta 5.1 is now live! With this update, TweenGMS 2 is edging closer to a final stable build. There is still a known issue with tweens not being automatically destroyed when using struct tar... Continue reading
- January 08, 2021 by Stephen Loney#gamemaker, #studio, #gml, #game, #maker, #yoyogames, #tween, #tweening, #engineTweenGMS 2 Beta 5 is now available for download. Animation Curve IDs can now be directly used as *ease* arguments. With that, the EaseCurve() script has been removed, as it is no longer needed. Also,... Continue reading
- December 31, 2020 by Stephen Loney#gamemaker, #game, #maker, #gml, #studioThis is a small update to the larger Beta 4 release. You can find the post for that update here . This update fixes an issue where TweenEasy*() functions could cause a crash if called immediately at g... Continue reading
- December 30, 2020 by Stephen Loney#gamemaker, #game, #maker, #studio, #gml, #toolsTweenGMS 2 Beta 4 is now available for download! The HTML5 target is once again supported! Other various changes have been made "under the hood", so please let me know if you find any issues and I wil... Continue reading
- November 26, 2020 by Stephen Loney2#game, #maker, #gamemaker, #gms2, #gamemakerstudio2, #tweengms, #tween, #easingA new beta for TweenGMS 2 is up! ============================= Changes Since Previous Beta ============================= -Added duration continue swapping TweenFire("-duration", [1,2], "~patrol", "x>... Continue reading