TweenGMS 2 Beta 5.1
TweenGMS » Devlog
TweenGMS 2 Beta 5.1 is now live!
With this update, TweenGMS 2 is edging closer to a final stable build. There is still a known issue with tweens not being automatically destroyed when using struct targets with endless play modes. I am currently waiting on further GameMaker Studio updates to resolve garbage collection issues.
Please let me know of any other issues you might find!
Also, I encourage you to consider joining the TweenGMS Discord Server!
-Fixed issue with struct targets when using TweenCreate()/TweenPlay()
* Also fixes self/other keywords
-Cleaned up TGMS_ExecuteEvent
* Callbacks can now take an "unlimited" number or arguments
* Note: built-in GM functions no longer work with callbacks
-TweenStep() is functional again (yay!)
-Added TweenSetDefault() / TweenGetDefault()
-Added check to prevent error when group scale is 0
-Updated TweenSet()TweenGet() to support "continue_count" label
-TweenDefine() is functional again but possibly buggy
Files
TweenGMS 2 Beta 5.1 (Requires GMS 2.3.1) 69 kB
Jan 25, 2021
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TweenGMS
Tweening engine for GameMaker
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